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Silver Key [v.02]
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Devlog
[July Status] Phase II Release
July 24, 2024
by
snorv
1
#Godot, #devlog, #Silver Key
Hi all, Phase II of Silver Key is out! You can download it at the bottom of this page. You can read a list of changes here: https://snorv.itch.io/silver-key/devlog/770387/changelog-v02 The focus of th...
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[Changelog] v.02
July 24, 2024
by
snorv
1
#changelog, #Silver Key, #Godot
New Features New Weapon Types: Sword, Hammer, Spear, Bow. Each has unique attacks. New Offhand Type: Shield. Gear equippable on the offhand while not using a two-handed weapon. New Ammunition Type: Ar...
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[June Status] Discrete Actions
June 22, 2024
by
snorv
1
#Devlog, #Silver Key, #Godot
Hi all, Phase II of Silver Key is progressing steadily. The player has a face now. This month, I built a discrete action system. Discrete actions are any action the player can perform that have a pred...
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[May Status] Pathfinding
May 15, 2024
by
snorv
#Devlog, #Silver Key, #Godot
Hi all, The Silver Key prototype I’ve been working on for two months is out! You can download it at the bottom of this page. The prototype contains a small section of overworld with a merchant, a sm...
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[April Status] State Machines
May 15, 2024
by
snorv
#Silver Key, #Devlog
Hi all, It's been 6 months since I released my last game, Vial Varmit, in October 2023. Since then, I've started two projects: Silver Key, and untitled mouse game. Both were conceived as low-intensity...
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